The government must regulate and does not prohibit online games: industrial agencies
`Gaming Online is the sunrise sector; It has the potential to encourage the second software revolution in India '안전카지노사이트
The state government must introduce exclusive policies to regulate online games instead of using blanket prohibitions because the ban will only improve illegal game activities in this country, warning Rummy Online Federation (TORF).
The gaming industry strongly believes that some controls are very important, especially in terms of identifying and waving prohibited and immoral players, he said.
`` However, the total ban on game will only help poor operators who promote underground and illegal play activities, "said Sameer Barde, CEO of Torf.
Apart from the ban, Telangana reported a massive illegal online gambling racket, worth more than ₹ 1,200 crore, which was run by Chinese companies and similar incidents made possible anywhere, which further highlights the need for the right regulatory framework, he added.
Keep in mind that, Tamil Nadu, Andhra Pradesh, Telangana and Kerala prohibit Rummy online, although the game has been identified as `` skill game '' (chess, rummy, bridge, carrom, horse racing, pool and billiard)) and not `games Incidentally "(teen Patti Flush (Poker), Roulette, Slot or Baccarat (Kareno Game) and therefore declared legal by the Supreme Court.
"We, industry, want to partner with the government to introduce the right mechanism, based on the principle of responsible games. To begin, the state government must come out with a forward-looking online skill game policy, '' Barde insisted.
When asked whether Karnataka, a progressive state that always supports the Sunrise Industries, will introduce an exclusive policy framework for online games, Deputy Minister of Ashwath Narayan, respond to: `` We already have a carnataka policy, visual effects, games and comics (Kavgc). We are determined to support games and technology that have legal sanctity. "
Business potential
According to technology lawyers, Jay Sayta, who currently occur in a typical playroom from the initial industry, where the law does not follow the advancement of technology. `` We have seen this in e-commerce, urban mobility and feeding food. As a maturing industry, there is creative and consolidated destruction, and what is needed is regulation and not a ban. "온라인카지노
Commenting on the Business Potential of the Online Game Sector, Dinerker Vashisht, Vice President, Games 24x7, said, "Online gaming is the sunrise sector. With the right support and regulatory clarity, this sector can encourage the second software revolution in India, creating wealth and work for Millions of people. ''
Indian online gaming industry, led by players such as Dream 11, Game 24x7, MPL and Paytmone, is expected to reach $ 3 billion in 2022. In the past five years, this sector attracts more than $ 350 million in venture capital investment from Global Tiger, Sequoia, Raine, Tencent, Kalavari, Chryscapital, Matrix.
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